Design and Manufacturing solutions through Digital Prototyping and Interoperability

Tag Archives: Publisher

Autodesk | Rob Cohee interviews everyone in Autodesk Product Design

Autodesk Manufacturing Technical Evangelist Rob Cohee dropped a bundle of video interviews with key people at Autodesk for the release of the Autodesk Product Design 2012 Suite. In a 12 part series, Rob tries to shed some light into what was planned for 2012, how it was put together, and what that means to you and I this year.

Buzz Kross, Vice President of Manufacturing Solutions Division discussed the Digital Prototyping focus this year


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Hardware | NVIDIA Quadro 5000M Unleashed on MCad

NVIDIA Quadro 5000M Review Intro and Specifications

imageA little while back I introduced the NVIDIA 5000M graphics card to you (housed in the Hewlett Packard EliteBook 8740w mobile workstation), and gave some background for the hardware and software that makes that awesome little package go. My question was, “Can I break the little bugger?” Well, I’m a bit sad to say, no.

Why sad? I can usually bog a graphics card’s output with large selections, simulation, and rendering. I’d love nothing more than to say I broke it, and exactly where the breaking point was. Unfortunately, as of this time, I haven’t reached the Quardo 5000M’s limits. (I’m still hopeful though).

Comparisons and Datasets

In order to explain how well the Quadro performed, I’ll later refer to the SPECViewperf benchmark. Unfortunately, that score does little to convey a real feeling of what can be expected while using the graphics card. Therefore, I will occasionally reference the NVIDIA Quadro FX 2700M as a unit of comparison. In this way, more of you can get a tangible feel for what kind of improvements we are talking about. The Quadro FX 2700M is hosted by a Dell Precision M6400.

Throughout the testing process, I modeled various components to evaluate the stability and general feeling of how the Quadro 5000M would behave during normal everyday activities. I was also furnished with some more complex datasets, such as the multi-thousand component Industrial Machinery Mechatronics model, and the RC car model, which contained just shy of 300 components. These were the test subjects of numerous Stress Analysis (FEA), Simulation, and Rendering workflows.

Overall Impression

First let me say that the overall feel of the graphics was smooth.

  • Anti-Aliasing was sharp
  • Renders were quite beautiful, and colors were rich and deep
  • Translucent objects were displayed well
  • Selection Previews were snappy, with sharp edges and vivid colors
  • Meshes were sharply defined
  • General component movement, manipulation, and zoom functionality was smooth

In terms of modeling performance, I couldn’t identify an area where the Quadro 5000M was lacking when compared with any other graphics card I have experienced. While a graphics card isn’t going to fix that slow CPU or limited RAM, it is interesting to note that the comparison Dell Mobile Workstation was equipped with a faster CPU than that of our subject HP 8740w. The NVIDIA Quadro 5000M still outperformed the comparison machine.

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AU2010 | Getting Ready for Autodesk Inventor Publisher

I’m trying to get ready to get on a plane Thanksgiving morning, that will take me to Las Vegas with time to spare for Autodesk University 2010. Before I can go however, I have to wade through the mire of projects that have to go out, emails for meetings at Autodesk University 2010, and of course the class preparations that are still being finalized for the Autodesk Inventor Publisher 2011 that I will be teaching.

Class notes

MA319-2 Autodesk Inventor Publisher class preparation

John Evans – Wednesday, December 1st at 09:30 hours

imageI was editing my PowerPoint presentation and thought I’d write a quick note to all my attendees. I’ll be giving a presentation and discussing various aspects of Publisher’s use and implementation. Additionally I’ll do some hands-on demos and give a feel for how easy the application is to use.

One thing that was evident was that the handout is a bit….large to say the least. Is it the largest I’ve ever seen? No, but it’s big. I was kind of warned that it might be a problem, but I thought back on my experiences at AU. My favorite classes have always had REAL handouts, not just a scaled down basics, but Real, useful info that you can take back with you and use all year long. (There are two class handouts that I revisit twice a year when I need a tid-bit here and there. If you read my Autodesk University journals, you’d probably figure out who wrote those).

So I decided not to scale the handouts back. When people have a question about how Publisher does this or that, they’ll know they have a resource to start with (and no, it’s not waiting on the reseller).

Perhaps you have not made your mind up to use Publisher; You may not want to haul a large document while traveling; Following something comprehensive may be frustrating during a fast class. No Problem. The Presentation and my Demo will give you a good amount of info and things to think about, and all the recourses will be available online whenever you want them.

I was playing around with a demo a while back and thought I’d post a video to my YouTube Channel. It’s just a test run, but give it a look see.  There are a few tricks you can think about before the class.

Inventor Publisher test video

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Publisher – Delete a Storyboard Timeline Feature

Autodesk Inventor Publisher keeps components in check by remembering every detail of what was done in each Snapshot. It’s like historical modeling, off the chart. I say that because EVERY Snapshot has its own history. When you initially figure this out, it seems cool. Later when you tried to back up and alter something, it no longer seemed so good, right? The Snapshots that follow aren’t playing along with the change in plans. There is however a simple workflow to solve these kind of issues.

I was covering more preparation for the Autodesk University 2010 Class coming up, and thought this would be a good topic to discuss:  Backing up and surgically removing Component modifications, while having the remainder of the Snapshots agree to follow suit.

Component History Problem

In this example, I have decided that the Top plate move to the left was a bad arrangement. image

One option is to delete the Snapshot where the change was made. That won’t do it, for 2 reasons:

  1. You can’t delete the Current Snapshot (you are in it), and
  2. Once in another Snapshot (to make way for the delete), the Component move won’t be altered, even by deleting the Snapshot it was created in.

Publisher sees this as wanting the Snapshot removed, not the Component move, and since the Component placement exists in other Snapshots, Publisher will seek to protect that, by moving the instructions to the next Snapshot. It’s kind of like the chicken and the egg scenario.

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Inventor – Quick Edit with Work Features via Derived Component

imageI needed a threaded hole for a drive shaft in the top plate of my carrier assembly, and was using it to show how well Update works in Autodesk Inventor Publisher now. I thought it would be nice to show you just how fast Autodesk Inventor Derived Components can make annoyances like having to return to edit Assembly components, simply evaporate.

imageEverything in the entire design was established using a base skeleton to get a solid foundation and then Deriving Components from that skeleton to make creating Assembly related features a breeze.

So I opened the top plate component that was derived from the base skeleton in the Assembly.  A quick check of the Derived Skeleton reveals that no reference to the drive shaft exists in the part.  No Problem. Continue Reading

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