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Jon Hirschtick loses Onshape to Carl Bass

It was clear for attendees and onlookers of the Develop3D Live event held at Warwick University last week, that it was a rip roaring success full of brain food and networking. Of particular interest was the dual attendance of CAD royalty; Mr. Jon Hirschtick and Mr. Carl Bass. Given the history of Autodesk and Solidworks, having these two gentlemen in the same room together will always be a curious affair. However, this time their encounter has the power of CAD in the Cloud behind it. With Autodesk showing off and giving away Fusion 360, and Onshape doing likewise, the scene was set for a competitive environment.

Autodesk Slips in behind Onshape for the win

The competition didn’t stop at the event itself though. During the event’s invite-only after party at a local casino, it has come to our attention that a watershed moment for the CAD industry occurred.

Fueled by Kraken, the stakes were rising between Carl Bass & Jon Hirschtick. With their respective products about to go head to head in the market place, a bystander suggested they play for them at the Blackjack table, winner takes all. Carl refused to put Fusion 360 on the table, insisting the wager was completely unbalanced compared to Onshape. Instead, he proposed Tinkercad as a much more appropriate bet.

Our source relayed that Jon was disgusted by the proposition but quickly came around, figuring his legendary skills at the table would surely mean Carl’s defeat. As the game played out towards the end, a small crowd gathered as Jon doubled down with the last half of his markers… and busted… Carl walked out with Onshape and the opportunity to finally bring AutoCAD solid modelling into the 21st century.

*We sincerely hope no Onshapers were harmed in the production of this post.

Autodesk Inventor 2016 Now Uses AnyCAD format

Ok, not quite anyCAD format, but all the really important ones are covered; Solidworks, CATIA, NX, Pro Engineer and PTC Creo. Hey, what did you say? you may be asking… Yes Autodesk Inventor 2016 will now natively import and maintain associativity with all major CAD file formats. BOOM! Now that guys & gals, is a game changer for the wider CAD / CAM industry.

Autodesk Inventor 2016 Multi-CAD

Why’s it a Game Changer?

There are plenty multi-CAD workplaces knocking about, whether that’s because of mergers, legacy decisions in different departments or a heavy reliance on contract design staff. But this is also a big deal for the CAM users out there, those guys are receiving various data formats from all their clients every day… and they are also subject to in process change just like everyone else is.

In the way the Navisworks changed the way multi-disciplinary design review was carried out forever (and it’s competitors), Autodesk Inventor’s Multi-CAD functionality promises to do the same for the modelling process itself. Yes, PTC got in there first with Creo 3.0 delivering their Unite Technology supporting Solidworks, CATIA and NX files. Inventor 2016 supports those same file formats, as well as PTC Creo, Pro Engineer Wildfire and Autodesk Alias. I never got the opportunity to try out Unite in Creo 3.0, so I can’t compare real-world functionality unfortunately.

How does it work?

I have absolutely no clue, beyond knowing the translators in use are from a 3rd party* (which other CAD vendors will also be using) and a heavy dose of wizardry from the Autodesk developers! What I do know, is you can open any of the supported file types, either parts or assemblies, straight into an Inventor part or assembly. You even get to read the BOM of the source files via Inventor’s Bill Of Materials dialog. Check out this video to see how it’s done:

Does it work?

I’ve only been able to test it using datasets created in Solidworks 2015 SP1.1. So I can’t speak for the other file formats at this stage, but the harsh reality is there are issues. Bearing in mind that there is a lot of Black Magic going on here, it is hardly surprising. However, this is the first release of the technology and I have no doubt that PTC’s Unite Technology will have issues as well. But the great thing is, both of these companies are having a go at breaking down the barriers put up by competing CAD file formats.

The problems I have encountered initially are:

  • 80% of the time a projected edge from a Multi-CAD source will fail on update when the source model geometry around it changes.
  • Geometry changes within the boundary of the Multi-CAD model work better than changes which result in the overall model size changing.
  • Assembly Joints & Constraints are a bit hit & miss at release, but those relationships are more stable than sketch projections are.

So basically, if you stick to a bottom > up modelling workflow with these components you are more likely to succeed than using a top > down approach.

I did manage to program a native Solidworks part file, inside Inventor HSM though and maintain an associative relationship:

DWG Underlay

Another excellent feature which arrives under the ‘Multi-CAD’ banner, is the AutoCAD DWG Underlay. I was honestly speechless when I saw this for the first time. Having worked with Inventor in the Super Yacht interiors industry for 10 years, I’m acutely aware of how poorly Inventor handles large amounts of AutoCAD 2D objects. General Arrangement plans are highly detailed beasts in the marine (and aerospace) industry, because they’ve historically been used to sell yachts there is a lot of stylized line work. It can be a pain to clean it all up, only to receive another version the following week. God I wish I had this tool in the past. Feast your eyes on this:

* Digging through the Autodesk Inventor Trademarks and credits declaration, you will find a reference to CADCAM-E.COM. Credit to a very curious colleague of mine for finding that!

Autodesk 2016 Products Download Links – Including Suites

The Autodesk product launch season always offers up a mixture of excitement, disappointment or trepidation. Have they delivered the improvements you had been hoping for? Will the software be stable straight out of the box? Will your team of designers be as excited as you are about the features you got to use during beta? This post gets you one step closer by showing you where you can find direct download links for the latest and greatest releases of your Autodesk CAD tools.

The primary location for downloading your Autodesk products this year can be found in the new Autodesk Accounts site. You can get there via, since that will take you straight to the Products & Services download or activation page:

Autodesk 2016 Product Download

This is the best place to get the latest stable builds of your Autodesk applications; AutoCAD, Revit, Inventor, Vault, 3ds Max, Maya etc and all the extra subscription goodies for you to get your geeky mitts on. And what an absolute joy it is to use compared to the now retired Subscription Center, THANK YOU Autodesk. Oh and with this site… if you fall off Maintenance Subscription, bad idea, but if you do, you will still be able to access this site and download the last version you paid subs for. It was always an absolute mission trying to find download links for previous release installers when you weren’t on subscription.

But occasionally the Autodesk Virtual Agent is a more direct and therefore handy location to get what you need (Download links will likely take longer to appear on here than on the Autodesk Account portal). Of course both of these locations will also have links for all the Autodesk Suites.

Autodesk Virtual Agent direct download links

Either way, the Autodesk launch season is upon us, so which ever method you use to get your software, keep an eye out on Design & Motion for 2016 What’s New & Review posts.

Autodesk 2016 Product What’s New Reviews:

Onshape’s Roll of the Dice – Initial Review

A few different articles have popped up over the last few days discussing Jon Hirschtick, his new company and the Browser based CAD product, Onshape. Predominantly they have focused on the enviable history of those in charge and the recent success of raising a decent whack of funding to continue development. You have to give this team respect, they absolutely nailed it with Solidworks from the mid 90’s onwards, then John McEleney and his executive team went on to grow Solidworks into a US$400m revenue company, they clearly know what they are doing! But let’s not hide from Onshape’s elephant in the room, Autodesk delivered Fusion 360 several years ago now and it was in development long before that. Onshape have their work cut out, and as of today they will be doing it publicly with the launch of OnShape Beta. So how are they doing?

Design & Motion have had access to Onshape for a couple of months now. Personally I haven’t played with it anywhere near as much as I would’ve liked, so this evening I threw myself into it, watched most of the tutorial videos and set about trying to recreate Jon Landeros’ 12 sided dice.

Pricing Model

Onshape pricing

Free – This edition, touted for students, makers and startups, is fully featured, but limited to 5 active private documents. You can create unlimited numbers of public documents, but nested away under the feature pull downs is a limit of 5GB storage space. We can’t tell the size of each document, so there’s no way of telling how many documents you can store publicly, at this point it’s not clear if the storage limitation applies to both private and public documents, or just the 5 private ones.

Professional – The first paid for version of Onshape. At US$100 per user per month right off the bat, and for a beta grade product… it seems a bit steep. But, Onshape will need some revenue and there is no better gauge of a product’s usefulness than if people will actually pay for it. What did take me by surprise was the lack of a discount for the annual subscription, that rolls in at US$1200. For that money you get ‘Unlimited’ private documents and billing management tools. I put unlimited in quotes, because again there is a storage limit of 100GB.

Enterprise – This level of the product is Price On Application. So I would imagine it would be much better pricing based on your negotiating skills and the clout you can wield within the industry. Most of the additional goodies revolve around enterprise level support & SLA’s etc.

While you can’t tell the size of individual documents, you can see the amount of storage you have used so far from your account page. So far my account contains 3 basic parts, and I’m up to 31.59 MB…. they are some seriously storage hungry documents.

My Documents

When you first get access to Onshape your initial view of the product is the Documents page. Here you can access and view your Private documents, but also Public documents. Tutorial and sample files and can be accessed from the navigation pane on the left side of the page. Essentially it’s no different to using Windows Explorer, but with a web UI twist. Each document displayed in the center of the page is listed in a Detail view, with a settings button at the end of each row. This allows you to inspect the history and versions of the document, as well as share and make the document inactive.

Onshape My Documents

Inactive? What’s that all about? At this stage I think it only applies to the Free product. So you can actually create more than the 5 documents listed, up to your storage limit. I haven’t come across any significant road blocks as a result of the active/inactive behaviour. But I would imagine it being a pain when it comes to collaborating with others. And that’s the point I believe, after all, they need us to pay for the use of this tool.

So what’s a document? Essentially it represents a single design set, within the document you can create parts, assemblies and eventually drawings. These appear at the bottom of the screen in tabs, Onshape refer to these different environments as ‘Studios’. I actually quite like that name and may give a hint of what’s to come with the product.

One area of the Documents I haven’t really explored yet, and one which is clearly at the forefront of this product from an architectural standpoint, is the version branching. I will try to circle back and review that in a later post. I’m keen to compare it to the similar functionality about to be released later this week with Autodesk’s Fusion 360. Exploring design ideas, managing internal change but also change imposed by customers is a big deal within design and engineering companies the world over. This feature could end up being a big differentiator between the two products, making it inherently functional but intuitive will be important for these ‘next-gen’ CAD products.

Help & Tutorials

Onshape Help and TutorialsOne area where Onshape has to perform is within the support network for the product. They don’t have a worldwide network of support staff and sales people yet (although they are openly accepting applications for partners). Is it needed? I don’t think it’s needed for sales necessarily, but large deals in large companies are done face to face. There is no doubt the current Onshape sales team will be doing face to face sales with large companies in the USA moving forward. But the general stand alone user and SMB, probably couldn’t care less. What they will care about though, is getting good support and training. Can that be delivered satisfactory with online resources & phone support? That remains to be seen. So what is there now?

At any point you can access Help, Videos and Tutorials from the Help drop-down menu in the top right corner of every page. So far I haven’t done any tutorials, but I have watched most of the videos and used the help file. I enjoyed watching the videos and the help file is well laid out and appears to be complete. Without a support channel in the form of resellers around the world to provide a support buffer, I’m interested to see how well they keep this documentation and these videos up to date as the product quickly develops, and navigates in line with users needs. This is an area where Fusion 360 has struggled, you often find videos & tutorials for Fusion features, but the product has moved on since then. As you will find within CAD departments with Standards documentation, it can be hard to keep up with the pace of change. Cloud driven products accentuate this more than ever.


Onshape Sketching

I slipped straight into sketching in Onshape, it’s remarkably similar to Autodesk Inventor, placing sketch dimensions is visually different, but ultimately you are just typing in a dimension or Expression. Onshape refer to them as parameters, but to be clear, Onshape doesn’t support parametric sketching yet. There is no provision for global variables, you can however type in a wide array of expressions as values for dimensions (as well as mates in the assembly environment). There are also a number of cues within the sketch environment very familiar to me from Fusion 360.

The problem is, sketching is inherently a fiddly process and therefore it’s one which demands a dexterous user interface. As soon as your internet connection gets squeezed so does the responsiveness of the UI. This translates to multiple attempts at activating the dimension to edit it, or waiting for a sketch highlight to highlight only to become frustrated a click it again thinking you missed it… then you realise you just deselected the damn thing. The user interface is to it’s create more nimble than other cloud hosted UI’s I’ve played with from New Zealand, but they weren’t saleable products and not something being touted for production use. What is clear though is WebGL and browser based UI’s are improving fast (So is NZ’s local internet and connection to the USA).

Currently, the sketch environment doesn’t contain any tools for creating text objects, so I had to draw my 1 & 2 manually. In that respect I couldn’t reasonably recreate the embossing typically found on the face of dice. I really couldn’t be bothered trying to sketch out each number. It was upon zooming this close to my model, that I discovered an issue with the way the selections work when applying selections (I haven’t provided this feedback to Onshape yet). To select multiple sketch objects, you don’t have to hold down CTRL or SHIFT, you can just keep clicking. You can click a second time to deselect objects, but to completely reset the selections, you have to click on the graphics window background. That is fine if you aren’t zoomed right in. It’s not a major, but I found it threw me a few times and found it awkward to work around.

Part Modelling

Onshape dice closup - part ribbon

At first glance it seems like most of the modelling tools you would need are in the part environment. There are quite a few, but the immediate one I found to be missing while starting to create this dice, was a boundary patch command. I couldn’t find a way to create a flat surface other than extruding one. I worked around it by starting the model with an oversized lump, then hacking it up with work planes, splitting the solid into two bodies and deleting the orphaned body. Boundary patches are essential in CAD modelling, so I have no doubt they won’t be far away. It is still the first day of the beta after all.

There were a lot of work planes to create for this model… about 12 funnily enough. But the process, although repetitive, was a breeze. Onshape have done a good job with the user experience when creating work planes.

Onshape ChamferOne of my favourite modelling features so far, is the ability to select faces within the Chamfer tool. Inventor and Fusion require the user to select the edges they want chamfered. Onshape’s pedigree is showing through here, since Solidworks allows face selections for chamfers and fillets also. This will save a tonne of time eventually.

Beyond this I haven’t explored the modelling tools any further yet. But it is clear they are currently very limited, which you may be surprised to hear having already read popular press covering Onshape in the last 24 hours.


Onshape Sample Assembly

The assembly environment is an area where I need to spend some time, but I was curious about some of the samples. I quite liked the look of this cute little fan mechanism, upon opening I fondled it somewhat, only to find it doesn’t work. The components are all Mated into position, but none of them interact with one another (i.e: the gears don’t work). Clearly this is an area which will be improved.

But what surprised me about this particular assembly was the lack of edge smoothing being applied to the blue ring. Graphics of that quality are not acceptable by many in desktop products. Again I have no doubt this will be something the Onshape team will be keen to work on.

Onshape MatesI have of course watched the assembly tutorial videos to see what it’s all about. I was pleased to see Onshape’s Mates are very similar to the Joints found in Autodesk Inventor and Fusion. This approach is far more user & simulation friendly than the old skool Mates found in Solidworks and Constraints found in Inventor. In addition to being able to create Mates between placed components, you can create some additional design intelligence by applying Mate Connectors to your components prior to them getting anywhere near being used in an assembly. These in turn speed up the placement of the components and avoids repeated application of the same Mates in future assemblies.


Onshape Browser Based Errors

Earlier on today and late last night (just prior to the beta going live), I noticed a significant performance drop off from what I had been used to with Onshape. I had to continually reload the page whenever I opened a new document. The Onshape team were very responsive with respect to dealing with the issue, as evidenced with this tweet from John Rousseau:

To John’s credit, also immediately after that tweet, I didn’t see that connectivity issue again. However, I do still spend a lot of time looking at this rotating wheel of boredom. This product isn’t as snappy and responsive as it needs to be. Onshape LoadingI have fibre at my home office and the office in Auckland, in both those locations the UI lag is tolerable, but it does take a while to load documents still. Then I was using a hotel ADSL connection last night, and honestly, the experience was horrible. And this is the challenge Onshape must overcome to make this product successful. It’s all very well having it perform within the major centers of the USA, but the internet in New Zealand is faster than it is in the vast majority of continental USA. How many servers, in how many locations around the world can Onshape afford to have running to deal with this user experience issue?

As I mentioned earlier WebGL, HTML5 & Internet connectivity are all improving at such a blinding pace, these issues will likely dissipate over the next 2-3 years. But in the meantime, Onshape need to keep customers paying $100 a month.

Closing thoughts

I am aware this is day 2 of the beta, I can’t be too harsh, and some of my comments about product may seem harsh to some. But Onshape are asking people to pay to use this product from day 1, some they say, already are. So that notion has been in the back of my mind while writing this up.

Although it may not have seemed like it at times, I am genuinely glad Onshape has arrived on the scene. Fusion 360 & Onshape will drive each other forward and hopefully keep each other honest. Competition is good. However, my biggest disappointment with Onshape so far relates to a word I used in the opening paragraph, Respect. Onshape have continually brushed off the existence of Fusion 360 as viable competition for them, I don’t think they have used the name Fusion once. Fusion 360 started out life as a desktop based technology preview, Inventor Fusion, available from Autodesk Labs in mid 2009. Then in March 2013, it graduated into a full blown cloud hosted CAD product sitting inside a custom browser. While it did work (with similar issues I’ve experience with Onshape), it wasn’t what users wanted. Autodesk listened, and chose to focus on a hybrid approach. This kept users coming, trying the product, then continuing to use it. So all this ongoing hoopla about Onshape being the first true CAD product in the cloud, is misleading and assumes the users they are communicating with to be fools. Business is business, but so is competition and with competition, there is sportsmanship. If an up and coming athlete behaved the way Onshape have been, then their peers and fans would most likely look quite dimly on it. Far better to acknowledge the competition in public, then take greater joy from kicking their arse in the future.

I enjoyed reading Adam O’herns post earlier today, the first few paragraphs got me all riled up but he then diffused me with aplomb. However, I don’t entirely agree with one section of his post:

“What about all those folks buying ShopBots, OtherMills, Carveys, Form 1’s, and those love-to-hate Makerbots? Every stinkin’ one of ‘em just signed up for Onshape. What about the rapidly increasing number of engineering contractors, freelancers, and boutique design shops all over the world, Dads with too many power tools, kids who take things apart, or anyone currently using Sketchup?”

While I think they should definitely sign up and take a look at Onshape, at this stage they really would be silly to use it over and above Fusion 360. They just get so much more from it from freeform surfacing to FEA and CAM to 3D printing. Given the fact Onshape do have a free plan, you would be silly not to sign up and have a play. I will say this, from the very first time I tried to use Inventor Fusion until very recently with Fusion 360 I found it a struggle to ‘click’ with the program. But Onshape immediately felt different, I felt relatively comfortable pretty quickly (helped by it’s similarities to Autodesk software), for all it’s issues and challenges ahead, it does have a certain ‘Je ne sais quoi’. I even quite like all that grey iconography.

3Dconnexion CadMouse – Hands On Review

SWW15 3Dx CadMouse Floor Painting

I’ve been waiting for this device for some time! First of all I wanted a mouse designed for CAD and not gaming, but more specifically, I first got wind of the CadMouse around June last year. The anticipation has been killing me, I was then informed I would receive one of the early builds of the devices in time for Christmas. All in the name of hardware and driver ‘beta’ testing if you like. Thanks to Christmas mailing traffic and a couple of snafu’s it arrived safe & sound in early January. She’s been in the palm of my hand when using my HP ZBook ever since. So what do I think and how have I got on with CadMouse?

The Old Dunga

I’m embarrassed to say, that the CadMouse was always going to be far superior to anything I have used on a daily basis over the last 11 years. I really should be a ashamed of myself for not purchasing a high end mouse for my daily desk polishing. I’ve predominantly used the OEM HP, 2 button mouse, with crappy scroll wheel… then over the last 18 months I’ve been using a ropey mobile form factor Logitech wireless mouse. In credit to HP, their mouse lasted for years. The Logitech showed signs of giving up the ghost by serving up a spongy left mouse button around the 11 month mark.

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Driver Installation & Configuration

3DxWare 10 CadMouse & SpaceMouse ProIf you already own a 3Dconnexion 3D Mouse, then you will quite likely already have 3DxWare 10 installed. Then if you have updated that in the last few weeks, you will probably be running v10.2.2. In which case, you have to install precisely nothing. 3DxWare is a unified driver which supports ALL 3Dconnexion’s products, then within the driver configuration you can setup each device independently of each other. As a result each device can have different speed and direction settings. It’s this driver where CadMouse predominantly stands above the rest of the mice in my opinion, it’s CadMouse’s secret weapon.

Unlike other high end mice on the market, CadMouse’s 3DxWare drivers’ have been developed specifically for CAD applications and the unique environments they present to users. Most mouse drivers support programming their buttons to invoke different commands from one application to the next. Often though, you don’t have the ability to call up application specific commands, unless you can map those to keyboard shortcuts. As current 3D Mouse users will know, when their favourite CAD application supports and is supported by 3Dconnexion, you can assign native commands to the buttons on your device. But on top of that, the driver is often context sensitive. As an example with SolidWorks or Autodesk Inventor, if you are in a part sketch, you can program the buttons to one set of commands, but when you are in an assembly or drawing, you can program to buttons to use a different set. Non CAD mice drivers just aren’t geared up to work like that.

Out of the box I have found all the default button assignments to be just what I need for now. Even though I’m not old enough to have used a 3-button mouse in the work place before, my hand immediately settled into and appreciated using the full sized middle mouse button. As a result I need to find a good use for the mouse wheel button now. Talking about how my hand feels with the device, let’s move onto…


At first glance I didn’t like the look of the CadMouse, its shape isn’t as sexy as other high end mice out there. From some angles it looks spot on, then at others, quite awkward. But once I started using it, I couldn’t have cared less. Finally my hand felt as at home as my backside does on a Sunday afternoon watching the Formula One with a good cider in my fist. 3Dconnexion have nailed it, every digit sat right where it should and importantly, they stayed there. It took very little effort to make sure my hand was positioned optimally most of the time.

The side buttons sit just above my thumb, I barely have to move it to depress the buttons, but they haven’t once got in the way of punting the mouse around my desk. I’ve naturally dropped into using them as the forward & back buttons in browsers and Windows Explorer, but rather unexpectedly I intuitively use them in both SolidWorks and Inventor to Quick Zoom In & Out. Quick Zoom is also another secret weapon 3Dconnexion have devised. I’ll show you the effect in the video at the end of the article.

My only gripe ergonomically comes with the gesture button, which sits just rear of the scroll wheel. I have two options for pressing it, I haven’t decided which is best yet, I find both quite awkward. I think I’m edging towards using the tip of my index finger:

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Personally I would have much preferred to see it in front of the scroll wheel. There is a natural spot for it there as a result of your index and middle fingers sitting apart from one another. Aside from that, I do still use the Gesture button simply because it is worth it, I’ll show you why in the video later. I suspect it ended up in its current location for the aesthetic.

The Middle / Third Button & Scroll Wheel

CadMouse Front ViewAs I mentioned early, my hand has naturally slotted into using the middle button. People will argue that most mice now have ‘clickable’ scroll wheels and the 3rd full mouse button isn’t that much of a benefit. I strongly disagree with that. As an example, a colleague of mine has a Logitech Performance Mouse MX, every time I’ve used it and tried to pan using the scroll wheel button, it tends to scroll before clicking, due to its wonderfully smooth scrolling action. This confuses CAD applications and frustrates me. I’ve found this with other mice in the past as well. Having a full mouse button dedicated to your typical middle mouse button commands, makes panning (Autodesk software) or orbiting (SolidWorks) fool proof.

I LOVE the scroll wheel on this mouse. It has a really soft but positive notched scroll, ideal for CAD, but a pretty clever digital scroll. It senses when you want to scroll long and fast, then digitally gets stuck into smashing up & down through the pages. This is probably one area where I’m spoilt by finally having a mouse more befitting to my profession. Irrespective of that, I think 3Dconnexion have nailed the user experience and quality feel with this scroll wheel. You have to try it!


Some of you may be thinking there aren’t enough programmable buttons on this thing. I need buttons, my current gaming mouse has all the buttons I need and love it! Well you may have a point. But personally I’d prefer to minimise the number of buttons around my fingers if possible.Generic CadMouse Gesture Menu settingsAt first I was skeptical about this gesture button, I was too caught up in the fact that Autodesk Inventor and SolidWorks both have decent context sensitive gesture menus, so what was the point. The point is it turns one hardware button on your mouse into 4 buttons, right across the entire operating system.

The 3Dconnexion driver developers have been busy, they’ve put a lot of thought into which commands would be useful within various applications. Each time I click it in a new application, I think this will be the time it won’t make sense, but then it does. Of course, you can completely customise what appears in this gesture wheel and when it appears, in true 3DxWare 10 style.

If you don’t end up buying a CadMouse, you can assign this gesture menu to your SpaceMouse Wireless buttons if you want instead.


Would I buy one? Yes…. but I didn’t buy a high end mouse previously when I really should have. So why would I this time? For exactly the same reason why I bought my SpaceNavigator way back when, it was a seriously well made device, designed specifically for CAD users. I was happy to part with US$99 for that then, so I would be for CadMouse. Would I buy it at release or wait for the wireless version they may or may not produce? Tough call. My personal opinion is this mouse should have followed the same formula as the SpaceMouse Wireless, and used a magnetic charging cable, à la Apple Macbook. A straight up USB solution wouldn’t have worked for a mouse like it does for the static SpaceMouse. That way both the wired & wireless camp would have been satisfied. However, I can honestly say the cable hasn’t bothered me or got in my way once since I started using CadMouse in early January. The only time its got in the way is when I’m packing up my laptop as I leave my office, it’s just so much more convenient chucking a wireless mouse into your laptop bag. Knowing that now, I would probably still go out and buy this mouse because it works so well. Finally, be sure to check out the video below to see CadMouse in action. Thanks for reading, and if you have any comments or requests, then please fire away in the comments below.

Images courtesy of 3Dconnexion

Disclaimer: 3Dconnexion provided this mouse free of charge for the purpose of providing pre-release product feedback. They have had no influence over this article beyond that interaction.

Autodesk Inventor RAL Colour Libraries?

Autodesk Inventor RAL Library

LOTS of people have to use RAL colours during their design process on a daily basis. However, due to licensing rights, Autodesk can’t provide them out of the box. But that doesn’t stop you from being able to create your own as and when you need them. BUT. The power of the Internet and staggering CAD community has come to the rescue, Tobias Zetterberg has hooked us all up like a true champ. He’s only gone and created a substantial Autodesk Inventor appearance library with a solid whack of RAL colours! It appears the entire list as defined on Wikipedia is in this digital nugget of awesomeness. Well done Tobias! If you download and use this, make sure you let him know on the forum and hook the man up with some Kudos! Also some credit goes to Paul Munford for sharing the post on Twitter in the first place.

There are some issues with the Zip file on the forum, so I’ve hosted a copy of the file on our server.

If you need to know how to load up, or make use of these appearance assets, then you can refer to these posts I’ve written in the past:

Inventor | Creating Custom Materials & Libraries in 2014

Inventor | Materials Editor Navigation

Inventor | Appearance In-canvas overrides

How do I deal with style differences in Autodesk Inventor?

Edit: In addition, the Inventor Wizard has provided 3 different RAL library variations, Generic, Metallic High Gloss, Metallic Matte.

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